The controller is you
An endless runner you play by moving. Stand in front of the camera — lean to steer, hop to jump, crouch to slide. Or just tilt the phone.
front camera only · processed on your phone, never recorded · plays offline
No controller. No wearable. Just you.
steers
jumps
slides
camera mode is optional and marked beta · prefer buttons? tilt & touch is the full game — tilt to swerve, tap to jump
Your face never leaves your phone
- On-device onlyCamera frames are processed in memory by a local model and discarded. Never recorded, never saved, never transmitted.
- Only if you choose itThe camera is used only in camera mode, only after you grant permission. Declining loses nothing — tilt & touch is the full game.
- No accounts, no trackingThe game makes no network requests. No analytics, no ads, nothing you do leaves the device.
One track. Everyone. Every day.
Each day the game builds one endless track from the date itself — the same track on every phone on Earth, with no server involved. Run it once or chase your best all day; at midnight UTC it's gone forever.
Ticket is illustrative — the real seed is computed inside the game, deterministically, and two devices produce byte-identical runs.
The game you download is the whole game
Everything you can buy is cosmetic — skins, trails, a little flair. No boosts, no extra lives, no advantage of any kind over a player who never spends a penny.
Made by one developer
Veyro Run is made by one developer, in public. It is early, it will get better, and if something feels wrong the fastest way to change it is to tell us.